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#1 |
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Radical Changes to Planetside
These are changes that would empower infantry as infantry, and empower a commander as a commander...It makes squad leaders lead their soldiers to more kills also.
Changes to infantry: -A normal infantryman can't see Interlink Facility benefits. The normal infantry will not be able to see enemies in the SOI. -Infantrymen will be able to use an Enemy Spotted command, which will put a marker where the enemy was sighted on the minimap of everyone in the squad. Marker is a small red dot like the regular enemy on the minimap. It shows up for 5 seconds. -A normal infantryman will be able to see enemies on mosquito radar, if they are pinged (read later). -You can't use CUD benefits unless you are in a squad. Keeps "Lone OS'" away and people using EMP for their own personal advantage while wasting their Empire's resources.Changes to squad leaders: -Squad leaders will be able to see Interlink Facility benefits. -Squad leaders can use CUD benefits. -Squad leaders can designate a second person in the squad as a 'scout'. The scout will be able to use CUD benefits, excluding the OS.Changes to vehicles: -Mosquito will ping radar instead of constantly having it up. It's like a secondary weapon. When they use it it will reveal all enemies in a 25 meter radius of the aircraft. It takes 30 seconds to recharge. |
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#2 |
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Re: Radical Changes to Planetside
/no to everything.
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#3 |
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Re: Radical Changes to Planetside
/yes to everything.
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~ActiveX, NC Markov CR5pam ~Chainfall, TR Emerald CRzip |
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#4 |
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Re: Radical Changes to Planetside
/sign
I defintiely like the whole you dont always see everyone. This owuld make the game much more interesting
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#5 |
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Re: Radical Changes to Planetside
Calaelen, you have to support your argument on why it would be bad, that way I could see your view and maybe revise it.
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#6 |
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Re: Radical Changes to Planetside
btw, why was this made SoE news?
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