Reija
2005.01.19, 1652
Experience Points, referred to as XP in game slang, are units earned through the exploration of in-game items, destruction of enemy units and capture of enemy facilities.
There are two types of experience: Battle Experience, or BEP and Command Experience, or CEP.
Battle Experience is gained from exploring and interacting with the game world, elimination of enemy soldiers and from the capture of base facilities. When enough experience is accumulated, the character will increase in Battle Rank. When the character increases in Battle Rank, a certification point is awarded. The higher your Battle Rank, the more certification points you possess. These certification points allow the character to acquire new vehicle, weapon and armor classes. Newly created characters begin at battle rank 1 and can reach battle rank 20. Benefits of reaching higher Battle Rank include uniform upgrades and character implants.
Command Experience is gained from leading a squad/platoon in a successful base capture. (Currently, experience is not rewarded for tower captures.) When enough Command Experience has been accumulated, the character will increase in Command Rank. When the character increases in Command Rank, new command abilities are made available. In addition, special uniform modifications are awarded. The breakdown by Command Rank is as follows:
* Command Rank 0(CR0):
- All characters start at this command level. No special abilities are available.
* Command Rank 1(CR1):
- The ability to place four (4) waypoints on the overhead map is awarded. The waypoints are visible to all members of the squad/platoon that the CR1 is leading.
- The command /sitrep becomes available, which reports to the Command Rank above you. Example, CR1s sitrep to CR2s. The text received by the next highest CR is preceded by [Situation Report].
- A shinguard (or spat for the Vanu Sovereignty) is added to the character's uniform.
* Command Rank 2(CR2):
- Characters at CR2 are given access to use the Command Uplink Device (CUD), which enables the use of higher level command functions. At CR2, the 'Reveal Friendlies' option, which allows the user to reveal friendly positions on the planetary map in a small radius, is the only available option.
- CR2s have access to Command Chat, a separate chat channel that will allow them to speak with CR2s on the same planet.
- SitReps now report to CR3s.
- The uniform upgrade for a CR2 is a second shinguard (or spat for the Vanu Sovereignty).
* Command Rank 3(CR3):
- CR3s are given the ability to use battleplans, enabling them to draw on and label the planetary maps. (Note: this ability will function ONLY if the CR3 is the Platoon Leader.) **Additionally, the CUD may be used to emit an Electro-Magnetic Pulse (EMP) in a small radius around the player, which disables implants and vehicle weapons.
- The radius on the 'Reveal Friendlies' option is increased.
- Command Chat will now speak to all CR3s on the continent.
- SitReps now report to CR4s.
- A bracer is added to the character's uniform.
* Command Rank 4 (CR4):
- CR4s are given access to the Orbital Strike command, accessed through the CUD. Deployed from space stations orbiting the individual planets (known as Orbital Stations), the Orbital Strike is a devastating attack that can turn the tide of a battle.
- The 'Reveal Enemies' option becomes available through the CUD. It functions in the same capacity as the 'Reveal Friendlies' option.
- The radius on the EMP is increased.
- The radius on 'Reveal Friendlies' is increased.
- Command Chat will now speak to all CR4s on the continent.
- SitReps now report to CR5s.
- A second bracer is added to the character's uniform.
* Command Rank 5 (CR5):
- CR5s have the ability to perform 'Global' Broadcasts to every player on every planet on the server. Additionally they can 'ContAll' to individual continents, including the Sanctuaries.
- CR5 Command Chat is 'Global', meaning that CR5s can communicate with all CR5s regardless of location.
- The radius, coverage area and damage of the Orbital Strike are increased.
- The radius of the EMP, 'Reveal Friendlies' and 'Reveal Enemies' are increased.
- SitReps report directly to CR5s, with the heading 'Situation Report'.
- A Communications Pack is added to the uniform of the character. Commonly referred to as 'The Backpack'.
There are two types of experience: Battle Experience, or BEP and Command Experience, or CEP.
Battle Experience is gained from exploring and interacting with the game world, elimination of enemy soldiers and from the capture of base facilities. When enough experience is accumulated, the character will increase in Battle Rank. When the character increases in Battle Rank, a certification point is awarded. The higher your Battle Rank, the more certification points you possess. These certification points allow the character to acquire new vehicle, weapon and armor classes. Newly created characters begin at battle rank 1 and can reach battle rank 20. Benefits of reaching higher Battle Rank include uniform upgrades and character implants.
Command Experience is gained from leading a squad/platoon in a successful base capture. (Currently, experience is not rewarded for tower captures.) When enough Command Experience has been accumulated, the character will increase in Command Rank. When the character increases in Command Rank, new command abilities are made available. In addition, special uniform modifications are awarded. The breakdown by Command Rank is as follows:
* Command Rank 0(CR0):
- All characters start at this command level. No special abilities are available.
* Command Rank 1(CR1):
- The ability to place four (4) waypoints on the overhead map is awarded. The waypoints are visible to all members of the squad/platoon that the CR1 is leading.
- The command /sitrep becomes available, which reports to the Command Rank above you. Example, CR1s sitrep to CR2s. The text received by the next highest CR is preceded by [Situation Report].
- A shinguard (or spat for the Vanu Sovereignty) is added to the character's uniform.
* Command Rank 2(CR2):
- Characters at CR2 are given access to use the Command Uplink Device (CUD), which enables the use of higher level command functions. At CR2, the 'Reveal Friendlies' option, which allows the user to reveal friendly positions on the planetary map in a small radius, is the only available option.
- CR2s have access to Command Chat, a separate chat channel that will allow them to speak with CR2s on the same planet.
- SitReps now report to CR3s.
- The uniform upgrade for a CR2 is a second shinguard (or spat for the Vanu Sovereignty).
* Command Rank 3(CR3):
- CR3s are given the ability to use battleplans, enabling them to draw on and label the planetary maps. (Note: this ability will function ONLY if the CR3 is the Platoon Leader.) **Additionally, the CUD may be used to emit an Electro-Magnetic Pulse (EMP) in a small radius around the player, which disables implants and vehicle weapons.
- The radius on the 'Reveal Friendlies' option is increased.
- Command Chat will now speak to all CR3s on the continent.
- SitReps now report to CR4s.
- A bracer is added to the character's uniform.
* Command Rank 4 (CR4):
- CR4s are given access to the Orbital Strike command, accessed through the CUD. Deployed from space stations orbiting the individual planets (known as Orbital Stations), the Orbital Strike is a devastating attack that can turn the tide of a battle.
- The 'Reveal Enemies' option becomes available through the CUD. It functions in the same capacity as the 'Reveal Friendlies' option.
- The radius on the EMP is increased.
- The radius on 'Reveal Friendlies' is increased.
- Command Chat will now speak to all CR4s on the continent.
- SitReps now report to CR5s.
- A second bracer is added to the character's uniform.
* Command Rank 5 (CR5):
- CR5s have the ability to perform 'Global' Broadcasts to every player on every planet on the server. Additionally they can 'ContAll' to individual continents, including the Sanctuaries.
- CR5 Command Chat is 'Global', meaning that CR5s can communicate with all CR5s regardless of location.
- The radius, coverage area and damage of the Orbital Strike are increased.
- The radius of the EMP, 'Reveal Friendlies' and 'Reveal Enemies' are increased.
- SitReps report directly to CR5s, with the heading 'Situation Report'.
- A Communications Pack is added to the uniform of the character. Commonly referred to as 'The Backpack'.