PDA

View Full Version : Two new types of CE


RogueGenesis84
2004.10.05, 1647
I would think that it would not kill the devs to put some new CE stuff in, even though i am not a combat eng on any server, i would like to see it.

I have heard people request a deployable bubble like on the AMS, personally, why do you need a bubble when something else can hide you from enemy radar with out given you more graphics and thus more lag in the game?

make it a simply jamming tower, the same design as the motion sensor so you dont have to add in a new model.

the jamming tower cannot be seen through scopes *to make it fair and in a radus a little bigger then the motion sensor will protect you from being seen.


The second would be a trap mine.

The trap mine does not cause any damage to vehicals, nor ground troops, what it does do is make the vehical that comes into contact with it to a complete and total stop.

This would be great for ambushing LLUs and mods, it would have great impact on convoy ambushes, and even tanks would find them annoying.

the only thing is. Combat engs can only lay one trap mine at a time, *other wise, vehicals would go to hell) and also have a very wide area around them where you cannot put another mine. in this way they would not be all other the place, and drivers have to only worry about running into one or 2 of them, not like 5 in a row.

Redford Blade
2004.10.05, 2225
The Jammer Tower seems like it would get too overpowered, in my opinion, but I love the idea of the Trap Mine.

Evregade has some ideas for combat specializations, including a Hijacker specialization. I think that one might benefit from the trap mine even more than the CE would.

The trap mine can release an electrical discharge, similar to the jammer nade (or you could also make it jam the vehicle's guns), that will shut down the vehicle's engine.

evregade
2004.10.06, 0201
Great Ideas, and yeah, Hijacker would definately get a trap mine, kinda the opposite of thier "Overdrive Hack" ability which rather than stops the vehicle, starts an immobile one cruising along at its maxiumum speed for 15 seconds (I can immagine the chaos now... :D )

RogueGenesis84
2004.10.06, 0411
well... making the Trap mine both stop a vehical and jam its gun would be overpowered... just make it stop the vehical, o, and the vehical can start to gain speed again as soon as the driver steps on the gas, there is no engine failure for like 2 seconds or something, stopping the vehical is enough.

Tanks have really bad start up power, so trap mines are best used against them, something like a harrasar can get through a trap mine with little or no trouble.

I can also see a trap mine being bigger then a normal mine, trap mine would be 3 times as wide as a normal mine, and take up that much more space, so putting one on one side of a road would mean that people would have to avoid that entire side. you can see a trap mine a bit better then a normal mine, chances are, that if you see a trap mine and slow down, you are doing what the owner of the trap mine wants you to do anyway.


I fail to see why the jammer tower is overpowered, perhaps you could tell me why... all it does is mask your postion on radar from enemy forces much the same why a AMS bubble does, expect with out the invisablity thing, they can still SEE you, but you will not show up on radar.

Redford Blade
2004.10.08, 0537
Oh, my mistake then. I thought the tower would also have a limited cloak bubble. In that case, the jammer tower does seem like a good idea, especially if combined with a number of the ideas for the new vehicles and deployables. Hidden outposts in the mountains and forests!

RogueGenesis84
2005.01.30, 0357
Just thought i would reopen this discussion, new CE seems to be one of the most popular ideas around, and even though i am not play PS anymore :( I still take a great intrest in it.


I really hope they put something like the above new CE stuff in, even if they make another skill cert and this and maybe some other stuff in there.

one of the reasons i think the jammer tower would be good to be in the game is that the design is alread IN GAME, just use the motion sensor design but discolor it somehow.

any way, if anyone has anymore good CE ideas, share them!